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Wakedancer
Wakedancer 2Black (3)
Creature — Human Shaman (2/2)

Morbid — When Wakedancer enters the battlefield, if a creature died this turn, create a 2/2 black Zombie creature token.

Dark Ascension (Uncommon)
Other Versions
Magic: The Gathering—Conspiracy (Common)
Eternal Masters (Common)
Jumpstart 2022 (Common)
Walking Corpse
Walking Corpse 1Black (2)
Creature — Zombie (2/2)

Magic 2013 (Common)
Other Versions
Innistrad (Common)
Magic 2015 Core Set (Common)
Welcome Deck 2016 (Common)
Core Set 2019 (Common)
Core Set 2020 (Common)
Core Set 2021 (Common)
Wall of Fire
Wall of Fire 1RedRed (3)
Creature — Wall (0/5)

Defender (This creature can't attack.)

Red: Wall of Fire gets +1/+0 until end of turn.

Magic 2013 (Common)
Other Versions
Limited Edition Alpha (Uncommon)
Limited Edition Beta (Uncommon)
Unlimited Edition (Uncommon)
Revised Edition (Uncommon)
Fourth Edition (Uncommon)
Fifth Edition (Uncommon)
Classic Sixth Edition (Uncommon)
Seventh Edition (Uncommon)
Tenth Edition (Uncommon)
Magic 2010 (Uncommon)
Magic 2015 Core Set (Common)
Wandering Wolf
Wandering Wolf 1Green (2)
Creature — Wolf (2/1)

Creatures with power less than Wandering Wolf's power can't block it.

Avacyn Restored (Common)
Other Versions
Battlebond (Common)
War Falcon
War Falcon White (1)
Creature — Bird (2/1)

Flying

War Falcon can't attack unless you control a Knight or a Soldier.

Magic 2013 (Common)
War Priest of Thune
War Priest of Thune 1White (2)
Creature — Human Cleric (2/2)

When War Priest of Thune enters the battlefield, you may destroy target enchantment.

Magic 2013 (Uncommon)
Other Versions
Magic 2011 (Uncommon)
Eternal Masters (Uncommon)
Warclamp Mastiff
Warclamp Mastiff White (1)
Creature — Dog (1/1)

First strike (This creature deals combat damage before creatures without first strike.)

Magic 2013 (Common)
Warden of the Wall
Warden of the Wall 3 (3)
Artifact

Warden of the Wall enters the battlefield tapped.

Tap: Add Colorless.

As long as it's not your turn, Warden of the Wall is a 2/3 Gargoyle artifact creature with flying.

Dark Ascension (Uncommon)
Watercourser
Watercourser 2Blue (3)
Creature — Elemental (2/3)

Blue: Watercourser gets +1/-1 until end of turn.

Magic 2013 (Common)
Other Versions
Magic Origins (Common)
Battlebond (Common)
Wayfaring Temple
Wayfaring Temple 1GreenWhite (3)
Creature — Elemental (*/*)

Wayfaring Temple's power and toughness are each equal to the number of creatures you control.

Whenever Wayfaring Temple deals combat damage to a player, populate. (Create a token that's a copy of a creature token you control.)

Return to Ravnica (Rare)
Other Versions
Modern Masters 2017 Edition (Uncommon)
Commander 2019 (Rare)
Welkin Tern
Welkin Tern 1Blue (2)
Creature — Bird (2/1)

Flying (This creature can't be blocked except by creatures with flying or reach.)

Welkin Tern can block only creatures with flying.

Magic 2013 (Common)
Other Versions
Zendikar (Common)
Magic 2015 Core Set (Common)
Global Series: Jiang Yanggu and Mu Yanling (Common)
Werewolf Ransacker
Werewolf Ransacker (0)
Creature — Werewolf (5/4)

Whenever this creature transforms into Werewolf Ransacker, you may destroy target artifact. If that artifact is put into a graveyard this way, Werewolf Ransacker deals 3 damage to that artifact's controller.

At the beginning of each upkeep, if a player cast two or more spells last turn, transform Werewolf Ransacker.

Dark Ascension (Uncommon)
Wild Beastmaster
Wild Beastmaster 2Green (3)
Creature — Human Shaman (1/1)

Whenever Wild Beastmaster attacks, each other creature you control gets +X/+X until end of turn, where X is Wild Beastmaster's power.

Return to Ravnica (Rare)
Other Versions
Commander 2016 (Rare)
Innistrad: Midnight Hunt Commander (Rare)
Wild Defiance
Wild Defiance 2Green (3)
Enchantment

Whenever a creature you control becomes the target of an instant or sorcery spell, that creature gets +3/+3 until end of turn.

Avacyn Restored (Rare)
Wild Guess
Wild Guess RedRed (2)
Sorcery

As an additional cost to cast this spell, discard a card.

Draw two cards.

Magic 2013 (Common)
Other Versions
Magic 2014 Core Set (Common)
Wild Hunger
Wild Hunger 2Green (3)
Instant

Target creature gets +3/+1 and gains trample until end of turn.

Flashback 3Red (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Dark Ascension (Common)
Other Versions
Ultimate Masters (Uncommon)
Wildblood Pack
Wildblood Pack (0)
Creature — Werewolf (5/5)

Trample

Attacking creatures you control get +3/+0.

At the beginning of each upkeep, if a player cast two or more spells last turn, transform Wildblood Pack.

Innistrad (Rare)
Wildwood Geist
Wildwood Geist 4Green (5)
Creature — Spirit (3/3)

Wildwood Geist gets +2/+2 as long as it's your turn.

Avacyn Restored (Common)
Wind Drake
Wind Drake 2Blue (3)
Creature — Drake (2/2)

Flying

Magic 2013 (Common)
Other Versions
Classic Sixth Edition (Common)
Seventh Edition (Common)
Eighth Edition (Common)
Ninth Edition (Common)
Tempest (Common)
Starter 1999 (Common)
Starter 2000 (Common)
Battle Royale Box Set (Common)
Portal (Common)
Magic 2010 (Common)
Dragon's Maze (Common)
Tempest Remastered (Common)
Kaladesh (Common)
Wingcrafter
Wingcrafter Blue (1)
Creature — Human Wizard (1/1)

Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)

As long as Wingcrafter is paired with another creature, both creatures have flying.

Avacyn Restored (Common)
Other Versions
Modern Masters 2017 Edition (Common)
Witchbane Orb
Witchbane Orb 4 (4)
Artifact

When Witchbane Orb enters the battlefield, destroy all Curses attached to you.

You have hexproof. (You can't be the target of spells or abilities your opponents control, including Aura spells.)

Innistrad (Rare)
Withengar Unbound
Withengar Unbound (0)
Legendary Creature — Demon (13/13)

Flying, intimidate, trample (A creature with intimidate can't be blocked except by artifact creatures and/or creatures that share a color with it.)

Whenever a player loses the game, put thirteen +1/+1 counters on Withengar Unbound.

Dark Ascension (Mythic Rare)
Other Versions
From the Vault: Transform (Mythic Rare)
Wit's End
Wit's End 5BlackBlack (7)
Sorcery

Target player discards their hand.

Magic 2013 (Rare)
Other Versions
Dissension (Rare)
Wolfbitten Captive
Wolfbitten Captive Green (1)
Creature — Human Werewolf (1/1)

1Green: Wolfbitten Captive gets +2/+2 until end of turn. Activate only once each turn.

At the beginning of each upkeep, if no spells were cast last turn, transform Wolfbitten Captive.

Dark Ascension (Rare)
Wolfhunter's Quiver
Wolfhunter's Quiver 1 (1)
Artifact — Equipment

Equipped creature has "Tap: This creature deals 1 damage to any target" and "Tap: This creature deals 3 damage to target Werewolf creature."

Equip 5

Dark Ascension (Uncommon)
Wolfir Avenger
Wolfir Avenger 1GreenGreen (3)
Creature — Wolf Warrior (3/3)

Flash (You may cast this spell any time you could cast an instant.)

1Green: Regenerate Wolfir Avenger.

Avacyn Restored (Uncommon)
Wolfir Silverheart
Wolfir Silverheart 3GreenGreen (5)
Creature — Wolf Warrior (4/4)

Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)

As long as Wolfir Silverheart is paired with another creature, each of those creatures gets +4/+4.

Avacyn Restored (Rare)
Wooden Stake
Wooden Stake 2 (2)
Artifact — Equipment

Equipped creature gets +1/+0.

Whenever equipped creature blocks or becomes blocked by a Vampire, destroy that creature. It can't be regenerated.

Equip 1 (1: Attach to target creature you control. Equip only as a sorcery.)

Innistrad (Common)
Woodland Cemetery
Woodland Cemetery (0)
Land

Woodland Cemetery enters the battlefield tapped unless you control a Swamp or a Forest.

Tap: Add Black or Green.

Innistrad (Rare)
Other Versions
Dominaria (Rare)
Dominaria Remastered (Rare)
The Lord of the Rings: Tales of Middle Earth Commander (Rare)
Magic The Gathering—Fallout (Rare)
Outlaws of Thunder Junction Commander (Rare)
Woodland Sleuth
Woodland Sleuth 3Green (4)
Creature — Human Scout (2/3)

Morbid — When Woodland Sleuth enters the battlefield, if a creature died this turn, return a creature card at random from your graveyard to your hand.

Innistrad (Common)
Worldfire
Worldfire 6RedRedRed (9)
Sorcery

Exile all permanents. Exile all cards from all hands and graveyards. Each player's life total becomes 1.

Magic 2013 (Mythic Rare)
Worldspine Wurm
Worldspine Wurm 8GreenGreenGreen (11)
Creature — Wurm (15/15)

Trample

When Worldspine Wurm dies, create three 5/5 green Wurm creature tokens with trample.

When Worldspine Wurm is put into a graveyard from anywhere, shuffle it into its owner's library.

Return to Ravnica (Mythic Rare)
Wrack with Madness
Wrack with Madness 3Red (4)
Sorcery

Target creature deals damage to itself equal to its power.

Dark Ascension (Common)
Wreath of Geists
Wreath of Geists Green (1)
Enchantment — Aura

Enchant creature

Enchanted creature gets +X/+X, where X is the number of creature cards in your graveyard.

Innistrad (Uncommon)
Xathrid Gorgon
Xathrid Gorgon 5Black (6)
Creature — Gorgon (3/6)

Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)

2Black, Tap: Put a petrification counter on target creature. It gains defender and becomes a colorless artifact in addition to its other types. Its activated abilities can't be activated. (A creature with defender can't attack.)

Magic 2013 (Rare)
Yeva, Nature's Herald
Yeva, Nature's Herald 2GreenGreen (4)
Legendary Creature — Elf Shaman (4/4)

Flash (You may cast this spell any time you could cast an instant.)

You may cast green creature spells as though they had flash.

Magic 2013 (Rare)
Other Versions
Duel Decks: Elves vs. Inventors (Rare)
Ravnica Remastered (Rare)
Yeva's Forcemage
Yeva's Forcemage 2Green (3)
Creature — Elf Shaman (2/2)

When Yeva's Forcemage enters the battlefield, target creature gets +2/+2 until end of turn.

Magic 2013 (Common)
Other Versions
Magic Origins (Common)
Ravnica Clue Edition (Common)
Yew Spirit
Yew Spirit 4Green (5)
Creature — Spirit Treefolk (3/3)

2GreenGreen: Yew Spirit gets +X/+X until end of turn, where X is its power.

Avacyn Restored (Uncommon)
Young Wolf
Young Wolf Green (1)
Creature — Wolf (1/1)

Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)

Dark Ascension (Common)
Other Versions
Jumpstart 2022 (Common)
Shadows of the Past (Common)
Zanikev Locust
Zanikev Locust 5Black (6)
Creature — Insect (3/3)

Flying

Scavenge 2BlackBlack (2BlackBlack, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.)

Return to Ravnica (Uncommon)
Zealous Conscripts
Zealous Conscripts 4Red (5)
Creature — Human Warrior (3/3)

Haste

When Zealous Conscripts enters the battlefield, gain control of target permanent until end of turn. Untap that permanent. It gains haste until end of turn.

Avacyn Restored (Rare)
Other Versions
Modern Masters 2017 Edition (Rare)
Time Spiral Remastered (Bonus)
Shadows of the Past (Rare)
The Lord of the Rings: Tales of Middle Earth Commander (Rare)
Zealous Strike
Zealous Strike 1White (2)
Instant

Target creature gets +2/+2 and gains first strike until end of turn.

Avacyn Restored (Common)
Other Versions
Conspiracy: Take the Crown (Common)
Zombie Apocalypse
Zombie Apocalypse 3BlackBlackBlack (6)
Sorcery

Return all Zombie creature cards from your graveyard to the battlefield tapped, then destroy all Humans.

Dark Ascension (Rare)
Other Versions
Innistrad: Midnight Hunt Commander (Rare)
Zombie Goliath
Zombie Goliath 4Black (5)
Creature — Zombie Giant (4/3)

Magic 2013 (Common)
Other Versions
Magic 2010 (Common)
Magic 2012 (Common)
Magic: The Gathering—Conspiracy (Common)
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